Hey, I'm Alexandre
Software engineer focused on infrastructure, distributed systems, and performance. I am currently working at Palantir Technologies.
I enjoy building systems that scale. I first started with Minecraft servers and rapidly focused on extending the game capabilities by working on distributed systems. Since then, I've worked on more diverse projects focused on performance and scalability such as microVM sandboxing or my own database.
Experience
- Palantir TechnologiesApr - Sept 2025
Software Engineer Intern - Compute Infrastructure
- Amazon Web ServicesJun - Aug 2024
HPC Specialist Solutions Architect Intern
- GetOut Sport2024 - Present
DevOps / Software Engineer
Projects
- Vector database from scratch
Implementation of a vector database to learn database internals and vector-specific optimizations.
- Secure Code Execution Platform
Distributed microVM-based sandboxing with Firecracker for untrusted code execution.
- Multi-server terrain manager for Minecraft
Distributed terrain management across multiple Minecraft servers with sharding and replication to support thousands of concurrent players.